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Corel DRAW X3
Quick reference to enhance creative skill of professionals as well as new uses
Author: Vishnu P. Singh
Edition: 1st (With Free CD)
ISBN: 81-7317-548-9
 
  • Workplace description
  • Use of drawing creation tools
  • Use of bitmap editing tools
  • Use of special effects
  • Colour, texture amd fills
  • Web page creation
  • File handling and printing
  • Pre-press preparation
 


Certificate in Corel Draw (CCD)

Course Contents  
(• 3 months    • 6 days a week   • Classes : 1 hr. Theory & 1hr. Practical)

1.   An Introduction 

      • Shaping
      • Tracing
      • Effects and Fills
      • Formatting text
      • Spot colors
      • Core1DRAW terminology and concepts
      • Core1DRAW application window
      • Core1DRAW X3 Tools
      • Vector graphics and bitmaps
      • Starting and opening drawings
      • Finding, inserting, and storing drawing content
      • Working with templates
      • Undoing, redoing, and repeating actions
      • Zooming and panning
      • Previewing a drawing
      • Select viewing modes
      • Working with views
      • Recovering files
      • Saving drawings

        
2.   Lines and Outlines

      • Drawing lines
      • Drawing calligraphic, pressure-sensitive, and preset lines
      • Formatting lines and outlines
      • Copying, converting, and removing outlines
      • Closing multiple line segments
      • Applying brush strokes
      • Spraying objects along a line
      • Drawing flow and dimension lines

          
3.   Working with Shapes

      • Drawing ellipses, circles, arcs, and pie shapes
      • Drawing polygons and stars
      • Drawing spirals
      • Drawing grids
      • Drawing predefined shapes
      • Drawing by using shape recognition

4.   Objects and. Symbols

      • Copying, duplicating, and deleting objects
      • Creating objects from enclosed areas
      • Creating a boundary
      • Copying object properties, transformations, and effects
      • Cloning objects
      • Positioning objects
      • Using the rulers
      • Calibrating the rulers
      • Setting up the grid
      • Using guidelines
      • Setting the drawing scale
      • Aligning and distributing objects
      • Using dynamic guides
      • Changing the order of objects
      • Sizing and scaling objects
      • Rotating and mirroring objects
      • Grouping objects
      • Combining objects
      • Locking objects
      • Finding and replacing objects
      • Constraining objects
      • Working with curve objects
      • Shaping curve objects
      • Mirroring changes in curve objects
      • Skewing and stretching objects
      • Smudging objects
      • Roughening objects
      • Applying distortion effects
      • Shaping objects by using envelopes
      • Cropping objects
      • Splitting objects
      • Erasing portions of objects
      • Trimming objects
      • Filleting, scalloping, and chamfering corners
      • Welding and intersecting objects
      • Creating PowerClip objects
      • Using symbols
      • Using symbols in drawings
      • Managing collections and libraries
      • Sharing symbols between drawings

5.   Color and Fills

      • To apply a uniform fill
      • Applying fountain fills
      • To apply a preset fountain fill
      • To apply a two-color fountain fill
      • To apply a custom fountain fill
      • Applying pattern fills
      • To apply a two-color pattern fill
      • To apply a full-color or bitmap pattern fill
      • Applying texture fills
      • To apply a texture fill
      • Applying PostScript texture fills
      • To apply a PostScript texture fill
      • Applying mesh fills
      • To apply a mesh fill to an object
      • Add an intersection
      • Add a node
      • Remove a node or an intersection
      • Shape the mesh fill
      • Remove the mesh fill
      • To add color to a patch in a mesh fill
      • Color an intersection node in a mesh fill
      • Mix a color in a mesh fill
      • Working with fills
      • To choose a default fill color
      • To copy a fill to another object
      • To show fills in open curves
      • Using colors
      • Default color palette
      • Fixed or custom color palettes
      • Color viewers
      • Color harmonies
      • Color blends
      • Choose from different shades of a color
      • View more colors in the default color palette
      • Creating custom color palettes
      • Setting color palette properties
      • Dock a color palette
      • Undock a color palette
      • Color models
      • CMYK color model
      • RGB color model
      • HSB color model
      • Grayscale color model
      • Managing color for display, input, and output
      • Color management dialog box
      • Advanced color management settings
      • Correcting colors for display

6.   Using Special Efects

      • Contouring objects
      • To contour an object
      • Specify the number of contour lines
      • Specify the distance between contour lines
      • Accelerate contour line progression
      • To set the fill color for a contour object
      • To specify an outline color for the contour object
      • To set the till progression
      • Applying perspective to objects
      • Apply a one-point perspective
      • Apply a two-point perspective
      • To copy an object's perspective effect
      • To adjust the perspective
      • To remove an object's perspective effect
      • Creating vector extrusions
      • Bevels
      • Extruded fills
      • Lighting
      • Vanishing points
      • To create a vector extrusion
      • Apply preset settings to a vector extrusion
      • To copy or clone a vector extrusion
      • Rotate an extrusion
      • Change the direction of an extrusion
      • Change the depth of an extrusion
      • Round the corners of an extruded rectangle or square
      • Adjust the intensity of a light source
      • Remove a light source
      • Lock a vanishing point
      • Copy a vanishing point
      • Set one vanishing point for two extrusions
      • Creating bevel effects
      • Beveled surfaces
      • Light and color
      • Creating drop shadows
      • Blending objects
      • Blend along a straight line
      • Blend an object along a freehand path
      • Fit a blend to a path
      • Stretch the blend over an entire path
      • Create a compound blend
      • Using Transparencies
      • Applying merge modes
      • Using lenses with objects
      • Applying lenses

7.   Text and Bitmaps  

      • Adding and selecting text
      • Encoding text
      • Changing the appearance of text
      • Aligning and spacing text
      • Shifting and rotating text
      • Moving text
      • Fitting text to a path
      • Formatting paragraph text
      • Substituting unavailable fonts
      • Using bitmaps
      • Adding bitmaps

8.   Minting and Color Separations

      • Laying out print jobs
      • Previewing print jobs
      • Fine-tuning print jobs
      • Printing colors accurately
      • Printing to a PostScript printer
      • Using the Print merge wizard
      • Preparing a print job for a service bureau
      • Working with imposition layouts
      • Printing printers' marks
      • Printing color separations
      • Exporting files
      • Web publishing
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